S'kaagyiyhe Tayuun

Wayward Sage
Expert Catburglar
Finder of Trouble

!! May contain spoilers For Endwalker !!

A Wandering Sharlayan

Originally hailing from the northernmost regions from Vylbrand, where the long arm of civilization had yet to reach, S'kaagy hails from a now-defunct, isolated sect of the Zu tribe. One particularly noteworthy for their dedication to arts and the unusual predominant worship of Byregot, the Builder, or 'the shaper' in their customs. Capricious wanderers to a fault, S'kaagy, like many miqo'te found herself drawn to a wanderlust at a young age, hitching a ride with some passing traders on a journey throughout Eorzea. Originally able to coast roughly off her skills as a mage of sorts, her tribal know-how and occasionally her artistry. But then the red moon fell, leaving untold destruction in it's wake.

Aetherytes destroyed, lives lost, lands scared, and resources scare, the miqo'te quickly found her skills inadequate, and adopted new ones; finding herself a more than adequate thief, a savant in some regards. While at first she stole to survive, an otherwise upstanding girl found the allure of adrenaline in her veins and fortune lining her pockets all too tempting. Job to job, from crew to crew, making a name and reputation for herself as the years dragged on.

Managing to avoid any serious stays in Ul'dahn gaols, unlike many of her peers, sometimes through sheer dumb luck. Her skills and experience kept growing. Had it not been for a bitter partner ensuring she dragged S'kaagy down with her, her name might even still be a main-stay of the Uld'ahn underworld. But rather than boots and blades that came to take her in, it was slavers most cruelly of all. Knowing everything about the woman, her weaknesses, and vulnerabilities, her chance of escape was nil. Given a rumored blood-relationship to a bandit lord, and superstitions surrounding her abilities, among a long list of targets with gold and grudges, she was kept exclusively as a trophy, if not a good-luck charm. Only managing to slip her bonds after a summer or so of imprisonment.

Strangely, within her long list of clientele, contractors and crew, the miqo'te had the fortune to rub shoulders with a few Sharlayans in the past, the type to gather a good impression of the miqo'te. Captors hot on her tail, and trouble lurking around every corner for her now, there wasn't any sense in letting someone like her go to waste. So Offered healing, safety, and education in Sharlayan. S'kaagy was all too inclined to accept. Going from a shameless thief to a studious student with time, quick-wits and a strong grasp of magic serving her well.

Though as a direct consequence of her healing, S'kaagy, while not totally amnestic, through some experimental treatment received the contentious benefit of relieving her of a fair amount of her memory. While maybe not ideal, in some ways, it did aid the miqo'te in adjusting to life in Sharlayan. Eventually progressing to attend the prestigious Studium. Studying aetherology, history, and somanoutics with Technon. The two who invited her to the island taking on the closest role to parents the miqo'te has ever known. Surprisingly managing to be well-behaved for most of her time on island.Satisfied with her studies in the Studium for now, the miqo'te has picked up her nouliths and started traveling again. The wake of recent events ensuring a plentiful amount of people in the world could use a sage's magic and knowledge. Only really indulging in the occasional opened window, and jingling coin purse now and then. Doing her best to make the world a better place, one mended wound or trouble at a time. Though, dear gods does she have a knack for finding the later.

Basic Details
Name: S'kaagyiyhe Tayuun
Aliases: Satsuki, Squill, Blue
Race: Miqo'te, Mixed
Age: Mid-twenties
Height: 4'11
Build: Lean
Gender: Female (She/Her)
Sexuality: Bi, (Polygamous)
Nationality: Sharlayan
Occupation: Sage, Thief


Physical Attributes
S'kaagyiyhe is a youthful, naturally blue-haired woman of paler skin, and a smaller stature for a miqo'te, paired with a lean body, with a moderate level of fitness. Her left eye is colored white and her right is a light shade of yellow. She features an unusual marking seared into the right side of her neck. She possesses a hearty consitution typical to the seeker-side of her blood, and a high bodily aether reserve. Alongside some features of a distinctly mixed heritage among the miqo'te. She frequently smells like medicinal herbs, and reagents. And due to over a decade of thieving, she quiets her steps as if it was like breathing to her.
Personality
Prenatural slyness mixed with a mean academic streak to make a woman with a fairly puffed up ego, with just enough sense to bite her tongue when usually needed. She has a repertoire and reputation for being an absolute pain in the tail to work with, to deal with, and gods forbid cross with. Though, by all accounts she is dedicated to her work, whether or not she's particularly fond of other stifling it or stepping on her toes. Taking inspiration from the values of a sage, she is strongly against ending lives, unless necessary. She tries to find the best solutions to every problem she faces, to the best of her ability, though her judgement can be questionable.

Medical Notes

S'kaagy is possessed of extremely keen hearing, a trait that can sometimes be seen in other miqo'te at varying levels. While being able to hear a pin drop in a large room has it's uses, she's extremely vulnerable to sensory overload in loud and busy places, barring ear protection.Due to unique aetherical damage sustained to her eyes in the past, she regularly needs to take specially crafted eyedrops to maintain good vision, alongside a pair or two of glasses.

Psychological Notes

  • Extreme and irrational level of myxophobia both towards slime, and slime-based entites

  • Partial amnesia towards events prior to her immigration, and life in Sharlayan

  • Severe fear of airships, and air travel

  • Does not play well with authority.

  • Prone to obscuring the truth, deceiving, and telling lies, no hot chip.

Skills
Originally coming from her tribal background, the woman posses a distinct, if rarely used skill with painting, and herbology. Spending her adolescence as a thief however, she picked up the skills needed for larceny, particularly finding herself a savant with locks of wide variety, making her an excellent burglar. In the Studium, she fostered her magical gifts, gaining an advanced knowledge of sorcery, and aetheric manipulation, alongside medicine, alchemy, and other associated skills of somanoutics in Physis Technon. She also maintains a small repertoire of skills of lesser expertise, or concern, making her adaptable to most situations.
Language Skills
Capable of speaking old Miqo'te, Huntspeak, Eorzean, Sharlayan

Particularly Noteworthy Gear

EquipmentAppearancePurpose
Aethertint GogglesDark Tinted GogglesExternally, a plain set of metallic goggles with a dark tint. Internally offers the wearer the ability to see high concentration aether forms, like those typically found in wardsmithing, magical traps, and other such practices. While also offering resistance to blinding spells, and annoyingly bright sunlight.
'Ward Claws'Metal Finger StallsPrecision manipulation and interference with aetheric circuitry and wards. Doubles as a conduit for temporary aetherical short-form tethering using personal aether. Could probably be used as a weapon.
Ear GuardsTechnological black composite miqo'te ear insertsAvoid overstimulation migraines, deafening bangs from all those gunblades, muskets, and explosives, people tote around. And keep your second most valuable asset safe and protected! All without any nasty losses in hearing, unless there's aetheric interference in the area.
NoisemakersOblong steel capsulesUsing the awesome power of a wind shard, a fuse, and whistle technology, you too can be subjected to the deafening screeching of air being forced through small holes.
Aetherical Paint Satchel & BrushesSatchel of paint vials, and some brushesPerfect for some on-the-go arcanistry, and probably some utility purposes here and there. Honestly she just likes to paint.
'Zu's Blood Brew'A reinforced vial with a reddish-orange liquid insideA 'last-resort' alchemical concoction from S'kaagy's tribe, it offers a powerful boost to the imbiber's strength, durability, perception, and more, for a short time. In return, ravaging a body of expendable aether and vitality until incapacitation.
Runed RopeRed silk rope with magical markings running acrossIf thrown, will attempt to restrain the nearest living thing in it's path to a pre-inscribed manner. Also manipulatable in the same manner to a red mage's foci, or a noulith. Not so great on mages, for this particular reason. Also, don't make it weird.

What I'm Looking For

I'm currently looking for RP contacts to steal away for RP leading into DT and beyond. Particularly those who already have ideas to start, and can probably do so on a weekly or more basis. I can sometimes work with people who don't have anything particular in mind, but want to do something, or figure something out together, that being said, please don't lean entirely on me if you can help it. My RP juices are limited, and I can't go to the store to get more right now. On that note, comfort with initiative and communication are very welcome. Though understandably not everyone's forte, myself included, so if worst comes to worst, we can only try our best, and see if it works. Open to long-term, short term, and mid-to-moderate term length RP depending on the case!

Theme Preferences

Always welcome!

  • Adventure

  • Combat (NPC - Both)

  • Slice-of-Life

  • Lore-Heavy

  • Crafting

  • Hunting

  • World/DC transfers

  • RP outside of Aldenard

  • Moon Magic

  • In-game RP

Talk with me about it first

  • AU / Earlier in Timeline RP

  • DMing encounters / things(?)

  • Underworld/Crime

  • Combat (PC - Rolled)

  • Lore Bending

  • Darkly Darkness of Dark Degrees

  • Discord RP

  • Character Conflict

  • Roll Systems

  • Backstory relevant plots

  • Horror or other spookiness

  • Pre-established Relationships

  • Bounty-Hunting

  • In-Universe Politics

  • Tribal Plots/Story Elements

  • Healing / Medical Treatment

  • Antagonists / Rivals / Eeeeeeevil!

Not on the table.

  • Combat for the Sake of Combat

  • Having to DM something with someone who is also trying to DM something.

  • Immediate Plot / Character resolution

  • Combat (PC - Freeform)

  • Mentor - Apprentice

  • Lore-breaking

  • Romance / intimacy / etc (without development)

  • New FCs (at this time)

A few notes.

  • I maintain, and believe in strict OOC and IC separation, and I expect my partners to at least try for the same. Consequently, I'm not interested in self-inserts or "perfect" OCs. Bring problems, bring issues, we'll smoosh them together and maybe we'll get something nice out of it.

  • I typically post a paragraph, or two depending on the case. I work off substance, however. Provided none, expect shorter post sizes; give me a lot, expect more.

  • Not interested in dealing with RP leeches, If you're so creatively exhausted that you need to rely entirely on someone to do, and figure out everything for you and your character at all times, then you should be looking for a break rather than RP contacts. Needing help is perfectly okay, coasting entirely off someone is not.

  • I have the memory of twelve blowfish and a sugar cookie, you have been warned, although I'll likely forget I warned you and warn you again sometime later down the line. Though I'm consequently not the best at maintaining OOC communication, I'm trying my best, bear with me.

Hooks

If none of these hooks work out for you, but you have an idea based on her backstory, or perhaps something else, feel free to ask! These were just a few suggestions more than anything!

The Larcenous Lockpick
Quick calculated glances, the experienced placement of her nimble hands, the way she moves in a crowd... While not obvious, to a keen eye they might just tell of someone who's has a bit of a know-how when it comes to the art and craft of stealing, not that she'd call it that. A prodigious lockpick, someone in Eorzea who had an ear to the underground might have caught wind of her talents for sale before she all but disappeared to Sharlayan. With wealthier individuals, a possibility of having been a target for the enterprising miqo'te.

Hells-raising Hellion
Having come to Ul'dah as a child, plenty could have been her earliest marks, or another street-and-or-orphanage dweller, whom knew her colloquially as the bitey one who mostly lives in a box. Or one of the unfortunate boots that had to deal with her when she got caught stealing, again. Or a fellow involuntary enthusiast of gaol architecture and intricacies, following that, at least for a short while on most occasions.

Wayward Sharlayan
Perhaps you're familiar with her from Physis Technon, or the Studium's classes on Aetherology, and Fifth Era history and somanoutics related areas of study. Or perhaps seeing a Sharlayan so far away from their island home peaks an interest. Though she's noticeably never far from other Sharlayans, particularly those of controversial nature back home.

Byregot's Faithful
The god of arts, architecture, and industry, The Builder makes for a rather frequent name of reverence in the more artistic and avant-garde circles of Eorzean society. Some of which S'kaagy herself can attest to being a member of. Perhaps it's the necklace dangling around her neck with his symbol, perhaps you've spotted her partaking in some of the more occultic or hedonistic rites and rituals practiced by those on the fringe, or maybe you've just seen her name on a rare painting or two.

Rumors

"The blue haired girl? The bite is as bad as the bark, literally, scars are still healing from a little scuffle with her. Even feral wolves are more gentle with bites."
-Lominsan Laborer

"That one? Had to shoo her away a moon back, wouldn't stop ogling my merchandise! Practically drooling she was!" -Ul'dahn Jewelry Merchant

"I tried talking to her and she asked if I could be a little quieter, while covering her ears. Do I talk loudly, you think?" -Studium Student

"Amicable enough, only really comes around to pick up books, really. Not much of a people person. Keeps to herself mostly." -Sharlayan Book Vendor

"Watch yourself around her, clean as she looks, those fingers are like to take a stroll in your pockets if you aren't careful." -Brass Blade

"Some Eorzean that came in off the boat with a few researchers, thought she had a brain that was being wasted, way I hear." - Last Stand Waiter

"S'kaagy? Strangest thing, caught her in the company of one of the bandit lords a few times now, odd thing for a Sharlayan, I hear. But it's just a little bizzare that you'd find two, absolutely unrelated, Blue haired miqo'te with the slightest similarities like that together, one old enough to be the other's father." - Ul'dahn Blackmarketeer

"Had a job with her a good few moons back, ran into this slimy blob of a monster, yeah? She bleedin' refused to get anywhere near the thing. Hid at the back of the room and quaked in her boots! This was after tearin' through hordes of beasts like wet paper too, weird as hells." -Adventurer

GROUP AFFLIATIONS

Tanji Company

A Far-eastern silk trading company that sometimes dabbles in other affairs, S'kaagy is a resident healer, though helps the company with more shady dealings on the side with her experience in the matter.

Hanya Teahouse

A Far-Eastern teahouse, in need of some extra coin to make ends meet, with help the miqo'te has been able to work at the teahouse as a maiko, however, requiring an extensive amount of training and education in the traditional ways of a maiko.

Haute Monde Glamour

A now defunct Ul'dahn based fashion company, S'kaagy was officially a model, though behind closed doors, she was in practice more a spy, gathering information for the company and occasionally getting her hands dirty.


IC

Grim Salt
Kaagy's unoffical competely non-blood-related sister, which Kaagy elected to the position after great consideration and thought, which all in all took about roughly about five minutes after fighting the dark urge to pinch cheeks and gush over how adorable of a sister she would be, among a few other things. Much to the benefit of Eorzea, the troublesome two are usually kept apart by circumstances, much to Kaagy's annoyance.

NPC

S'ahlena Quam
Kaagyiyhe's old partner in crime, and once closest tribe sister of the Zu tribe. While not dead, she remains in the captivity of the Maelstrom, perhaps for the rest of her life. Which would be entirely tragic if the two weren't actively, vehemently wanting to kill each other.
S'rhilu the "Cobalt Claw"
A noticeably grizzled leader of a rather difficult bunch of bandits deep in the stretch of dunes and rocks to the south of Ul'dah. While there's no official connection between the two, a few similar features, infrequent meetings, and a rather rough bodyguard or two closely stalking the woman in and around Ul'dah could be taken in several ways.
Coeurl-Tongue
A fairly mysterious contractor and coinkeeper in the Eorzean underground, specializing in less-than-accepted magic practice. After a few stolen books, and intercepted dead drops, there's been a distinct amount of bad blood between the two, though neither have seen fit to try for the usual solution, if only by a barest hair of a balding karakul.

A little about myself, for those curious.

  • I'm a weeb of the female variety, with a finger in a few pies. I'm just sorta around... Should probably mention I'm a bit of a shy introvert, so take what you will from that knowledge.

  • I've been roleplaying for about 8 years now. Former SWTOR veteran, and of experience with XIV's setting and lore.

  • SGE main, former nocturnal sect enjoyer, and royal road potency arrow enthusiast. Watch me go on a whole tangent about class oversimplification and general groaning about the state of healing in the game.

  • Honey mustard is my preferred chicken tendie dip. However, I tolerate lesser dips, such as barbeque sauce.

Some more character story spoiler and difficult hooks that I've decided to leave open, but I would still request that we talk about them first beforehand. Particularly with the comfort and expectations of everyone in mind around such topics and themes. As well as just general viability of throwing them around in the RP, given potential character consequences. Also you know, if you're part of the, "I'll learn it through RP!" crowd, here you go. Or I guess not, probably wouldn't have read this far in. Here you don't go, I think!

Broken Chains
While not keen to talk much about it, previously the blue-haired miqo'te had been captured by a wayward band of slavers who struck at just the right time. Captive for around half a summer before she was able to slip away. While never up for sale, it's likely she could have known others in the same predicament, or met eyes with individuals dealing with such loathsome characters. A rather pesky marking on her neck from the ordeal not exactly helping her avoid notice, either.
The Vigilant Eye
Part of a less than forum fancied small vigilante group of predominantly Bilbothec Sharlayans, S'kaagy does, among other things, intelligence gathering on Sharlayans outside of Old Sharlayan. Particularly those suspected of disseminating or practicing dangerous or unethical knowledge or magic, for the good of the star, naturally. Working outside official diplomatic channels, and often legal means as a modus operandi. Aiming to neutralize those they deem a threat, and suppress the unauthorized flow of Sharlayan knowledge outside of it's borders, opposed but not entirely against violence, if required. Suffice to say, individuals that might find themselves opposed by such a group might find a Blue-haired miqo'te in their shadow and by their side, and trouble at their door to follow if they don't play their cards right.